WebGLTemplate (lol-template): When building your game for WebGL you need to use the LoL WebGL template contained in the package file. The folder /Assets/WebGLTemplates/lol-template contains a basic index.html for the WebGL build.
Demo: subfolder containing an example project implementation of the SDK.
To use the SDK in your Unity C# code, you must use the SDK namespace.
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using LoLSDK;
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We have updated the Loader example to prevent race conditions with async start and language json (common new dev pitfall)