// Triggering the Show Question overlay (assuming LOLSDK is setup, see docs)
LOLSDK.Instance.ShowQuestion();
// Register an event delegate
LOLSDK.Instance.AnswerResultReceived += new AnswerResultReceivedHandler (this.HandleAnswerResult);
// Do something with the result
private void HandleAnswerResult(string json) {
JSONNode answerResult = JSON.Parse(json);
var isCorrect = answerResult["isCorrect"];
answerResultText.text = "correct";
answerResultText.text = "incorrect";
answerResultText.text = "no answer";